How do you sell more computers to more people when almost all of us already own one? Recent and ongoing innovations in the computer industry provide a fascinating answer to that question: rethink the idea of nonconsumption.
In The Innovator’s Guide to Growth, Scott Anthony, Mark Johnson, Joe Sinfield, and Elizabeth Altman describe a presentation for a major cable broadcasting company during which an audience member said of nonconsumption, “More than 90 percent of U.S. households subscribe to cable television. I don’t see how this concept applies to us.” The speaker replied, “How frequently do people watch your programs when they aren’t sitting at home in front of their television?” Instead of conceiving of consumption narrowly and focusing on bringing cable TV to more houses, the authors suggest, the company might consider offering video in new contexts such as PCs or mobile phones.
In other words, considering consumption in terms of people (am I a consumer or not?) can be much less informative than considering it in terms of contexts (are there circumstances in which I could be consuming but am not?).
Although the vast majority of people in the developed world own (or at least have access to) a personal computer, there is still a great deal of nonconsumption in the computing space. Until fairly recently we were all nonconsumers of computers and Internet access in places like airport terminals, taxis, and sidewalks. Innovations expanded consumption: smartphones and netbooks are making the Internet and productivity applications available not necessarily to new consumers of computers or new segments of the computer market but rather are making them available in new contexts.
A nascent project may soon expand consumption to public spaces and group settings in which computer use (a generally solitary activity) rarely occurs today. Microsoft’s Surface project was famously mocked when it first became public, but now the – ahem – tables have turned as the massive touchscreens are being introduced as part of a pilot program in Sheraton hotels in five cities.
It is easy to imagine an enormous variety of other applications: Surface computers installed as interactive product displays in retail outlets; as automated ordering devices in tables at restaurants; as game-playing and Internet-accessing time-passers in transit stations; as board games, message centers, and media consoles in homes… Some of these ideas may turn out to be optimistic or unrealistic, but broadly speaking Microsoft is on the right track as it prepares a device designed to bring interactive computing to nonconsuming contexts.
These and other products are strong evidence of both established manufacturers’ and new entrants’ willingness to explore and tap into the circumstances in which computers are not yet being used. This understanding – that nonconsumption is contextual and highly relevant even in markets that appear to be saturated – should continue to lead to robust growth in the computer industry.

The recently christened “netbook” market has
Back in April we